House of Guilt Guides
ALPHA survival tutorials—from first join to Teddy Escape Route.
Welcome to the Guides Hub for House of Guilt [ALPHA], the Roblox survival/escape horror experience by OP horror experiences. You investigate an abandoned house, become trapped in long-lost memories, and must Escape the Guilt. These tutorials cover onboarding, chase survival, objective order, Ending 1/3, and platform controls—without padding or fake spoilers.
Servers hold up to 30 players across Mobile, PC, and Console. The game launched 2026-10-07 and received a notable update around 2026-11-02. Only Ending 1 of 3 is live today: The Teddy Escape Route, a rare clear with roughly a 0.5% badge rate. Use this hub as your map of every how-to page on the wiki.
Start here
| Guide | Best for | Link |
|---|---|---|
| Getting Started | First join, ALPHA expectations, early badges | Getting Started |
| Controls | PC / Mobile / Console inputs and horror settings | Controls |
| Survive Guilt | Hide timing, Close Call, audio cues | Survive Guilt |
| Full Walkthrough | Power, hatch, teddy route overview | Full Walkthrough |
| Teddy Escape Ending | Spoiler-labeled Ending 1/3 deep dive | Teddy Escape Ending |
| Power & Hatch | Power Restored and Hatch Opened objectives | Power & Hatch |
| All Badges | Full badge list and rarity context | All Badges |
| Speedrun & Solo | Speedrunner, Lone Survivor, Untouchable | Speedrun & Solo |
New players should finish Getting Started and Controls before chasing speedrun badges. Veterans who already died to Guilt a dozen times can jump straight to Survive Guilt and the Tier List.
What the core loop feels like
Every solid run follows the same rhythm:
- Explore the house while learning safe rooms and dead ends.
- Hide when Guilt closes distance—closets, corners, and S-tier cover from the Tier List.
- Complete objectives — restore power, unlock the hatch, then commit to the teddy escape path when Ending 1/3 is your goal.
- Extract without turning a Close Call into First Blood again.
Badges track that journey: Welcome to the House, First Blood, Close Call, Power Restored, Hatch Opened, Untouchable, Speedrunner (escape under 17 minutes), Lone Survivor, and The Teddy Escape Route. Details live inside each guide and on the Updates Hub.
How these guides are written
- ALPHA-aware — mechanics can shift after patches; we call out volatility when it matters.
- Spoiler discipline — Ending pages label spoilers before critical beats.
- One video max — guide pages that include a YouTube walkthrough place it mid-article via a verified ID.
- Locale-agnostic links — every internal link uses trailing-slash paths like
/guides/survive-guilt/so French, German, Spanish, and Brazilian Portuguese builds localize cleanly. - Cross-links — each guide points to sibling pages, the Guilt entity overview, Scripts safety notes, and honest Codes status.
Recommended learning paths
Path A — Brand new to the house
Path B — Ready for Ending 1/3
- Full Walkthrough overview
- Teddy Escape Ending (spoilers)
- Tier List for hide priority during the final stretch
- Optional: ESP Survival only on alts if you accept ban risk
Path C — Badge hunter
- Open All Badges for the full ladder and live rarity context
- Learn Guilt tells on Players
- Drill Close Call in Survive Guilt
- Clear Power & Hatch for presence badges
- Plan Untouchable / Speedrunner / Lone Survivor on Speedrun & Solo
- Track patch changes on Updates
Related hubs outside Guides
- Codes Hub — no confirmed promo codes as of November 2026
- Scripts Hub — ESP/fly/noclip awareness and safety
- Tier List — hide spots and objective priority ranks
- Players — Guilt origins, non-canon disclaimer, hunt behavior
- Updates — ALPHA timeline
- Links — official Roblox page and creator group
Tips before you queue
- Favor headphones so chase audio is obvious.
- Decide solo vs group before spawning; Lone Survivor needs a true solo clear mindset.
- Remember the story of this game is not canon to DoctorNowhere’s original Guilt character—enjoy it as OP horror experiences’ own ALPHA narrative.
- After each death, note the room and the mistake. The house rewards memory more than raw sprint speed.
When a new ending drops or controls change, this hub will link the fresh tutorial first. Until then, master Ending 1/3 and the survival basics—the foundation every future route will reuse.
Frequently Asked Questions
Quick answers about endings, Guilt, and escaping the house.
Which guide should I read first?
Start with Getting Started, then Controls and Survive Guilt. Move to the Full Walkthrough once you understand hiding and basic objectives.
Do these guides spoil Ending 1/3?
The Teddy Escape Ending page is spoiler-labeled. The Full Walkthrough gives an overview and points you there for the detailed route.
Are the guides updated for ALPHA patches?
We revise after meaningful changes. Check the Updates Hub for the Oct 7 launch and Nov 2 patch context, then re-read affected guides.
Can I finish without scripts?
Yes. Every primary guide assumes a legitimate client. Scripts pages exist only for awareness and safety.
Is House of Guilt available on all platforms?
Yes—Mobile, PC, and Console are supported. Use the Controls guide for platform-specific tips.